Wednesday 18 April 2018

Session 6

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Solomon the Inquisitor (human paladin), Saprax (dragonborn paladin), Elmack (human druid) and Mystery (tiefling warlock) accepted a contract to act as guards for Dwarmin Smokebeard, a dwarven surveyor who wished to examine something in the dungeon. They aere also joined by a human bard known as "the Fool". The party returned bloodied and mostly furious with each other, except the two paladins, who immediately went below again after returning Dwarmin to the surface.
Nobody caroused, but the two paladins spent many hours pouring over the maps they had made, and the local dwarves seem VERY excited about something.

Tuesday 17 April 2018

Sessions 4-5

SESSION 4:
Solomon the Inquisitor (human paladin), Fia (teenage human barbarian), Mystery (tiefling warlock), as well as Elmack (human druid) and Basil Geese (human... academic?) entered the dungeon several times over the course of a day or so. In the end only Mystery caroused - he told vaguely coherent stories of Elmack talking to and rescuing "dungeon chickens", of Solomon having a panic attack when one pecked him in the face, of a room with goblin pornography chalked on the walls, a flying sword, a hungry ghast that got set on fire, and finally of Myster, Fia and Solomon having a big fight over an oil painting of a goblin. A painting which Elmack lost when a moving shadow chased him.
You also heard that later Fia and Solomon had another fight in Fia's room.
SESSION 5:
Wanting a break from his usual party, Solomon joined Saprax (Dragonborn paladin), Rock (firbolg druid), Farrow (gnome ranger), Nyx (gnome rogue) and Hungers-Without-Thought (tabaxi warlock) on an expedition. They all returned bloodied but whole. Nobody caroused after the adventure, although Rock did sell a few chunks of mithril ore in town, and Crandor "CC" Crandorson (the Chainmail Bikini's proprietor) has been drumming up interest in some kind of financial venture among the dwarves in town.
The two Gnomes still owe a fair amount of gold to some rather unpleasant people, so they haven't left the Chainmail Bikini, taking shelter there as Farrow is apparently a Sworn Dwarf-Friend.

Friday 6 April 2018

I wonder if this is magical...

Who is available to cast detect magic and identify when the party leaves the dungeon? Roll 1d6 three times. If you get duplicates, clearly everybody else is busy. 

Normal prices are 10gp per spell cast. 

1. Studiosity Daenvilt. tiefling volunteer librarian. She’s very sweet, can possibly be talked into casting spells for free for a good cause, but is easily shocked and horrified. 2. Headmaster Vond. Really doesn’t have time for this, demands far more than the normal rate and will be very peeved if you waste his time. If the item is sufficiently interesting though, he might get so distracted he forgets to ask for payment. 3. Idwinmor. Proprietor of Idwinmor’s Items of Interesting Inchantment. Professional, asks precisely the standard rate. 4. Mr. Purple. Tiefling fence/weird item procurer. Charges a little more than usual, but only gossips about your items to people who pay him handsomely for that gossip. 5. Rendel the Inebriated. He’s usually drunk, high, asleep, or some combination of the three. Cheaper than usual, but might not be terribly reliable. 6. Madam Vorona. A kenku fortune-teller. Normal prices, but will try to up-sell to getting a fortune reading while you’re there.

Thursday 5 April 2018

Sessions 1-3

SESSION 1:
Crandor Cramborsson, proprietor of the The Chainmail Bikini, Micellanium's premier (and only) dwarven burlesque bar, puts out a call for aid from adventurers. The six pedigree copperhold steak rats he had ordered in had vanished down a hole that had explosively appeared in the floor of his basement, and he was offering a bounty for their return.

Nyx (gnome rogue), Saprax (dragonborn paladin), Rock (firbolg druid), and Hungers-Without-Thought (tabaxi warlock) volunteer to venture down the hole and get the rats back. Some hours later, Nyx and Hungers-without-thought drag the bleeding an unconcious forms of Saprax and Rock out the hole, along with a small treasure chest. HUngers-without-thought brags to anybody who will listen that he is "the nightmare of goblins" and that his friends killed one of the three goblin chiefs. The rats are still missing.

SESSION 2:
hearing that the hole/rats situation is as-yet unsolved, another group ventures below the Bikini - Mary (half-elf bard), Valkus (drow rogue), Mystery (tiefling warlock), Fia (teenage human barbarian), and Solomon (human paladin). They return bearing the bodies of a steak rat (stabbed) and also Valkus (horribly blistered and slightly decomposed). After a meagre funeral is held for Valkus, his brother Vallus (also a drow rogue) swears he will make the inhabitants of the dungeon pay, and the party including the second rogue travel below again. When they return to the surface once-more they are battle-scarred, but alive.

SESSION 3:
Nyx, Saprax, Rock and Hungers-without-Thought are joined by Farrow (gnome ranger), and venture into what is henceforth known as the Goblin Warren. When they return, they are carrying a moderate amount of treasure and all the missing steak rats.

During post-adventure carousing the story comes out that the party explored the eastern edge of the Warren, found and fought some of the rats, then fought off an attempted pincer movement by the goblins. After the last several expeditions, the goblin numbers (previously quite threatening) seem to have been dramatically reduced, and one of the goblin chiefs had resorted to dosing goblins up with potions that made them explode when they died. Heading south-west they found the last of the steak rats in the goblins' prison, before finally heading north into the middle of the warren. In a final confrontation, Hungers walked into the centre of the goblins living area and scared most of them into fleeing, including one of the chiefs, a goblin notable for wearing a massive ornate codpeice with small wings on it. The only goblin not to flee was the mushroom-hatted goblin chief, who the party killed after a long-drawn out battle. Looting the goblin village they managed to find a bag of coin, smorgasbord (sporegasbord?) of dried mushrooms and two magical items - the robe of tongues and the rock of gravity detection.

The party thrown by the adventurers was impressive and involved the consumption of a significant portion of the mushrooms they brought from the dungeon. Sadly, Nyx got in a vicious fight, and Farrow became smitten with somebody as yet unknown...

ROLL OF THE DEAD: Valkus (Drow Rogue).

The Campaign Pitch

The Free City of Miscellanium is famous for being the Empire’s foremost exporter of weird stuff. For time immemorial, strange trinkets, minor treasures and peculiar creatures have just appears in and around the steading. Now the inhabitants are slightly concerned - the discovery of a series of worked and monster-infested tunnels beneath a local dwarven burlesque bar has made some question whether the appearance of strange things is restricted to just the town, and whether more dangerous and more valuable things can be found… Beneath Miscellanium.

Beneath Miscellanium is a dungeon-focussed 5th edition Dungeons and Dragons game, heavily inspired by the OSR scene in general and the works and campaigns of Jeff Rients in particular.